Houdini Spring Constraint | VFXMDSANIMA

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Source: Terranimator

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If you want to help. Buy me a coffee https://ko-fi.com/terranimator How to do a quick set on a spring constraint with RBD. here is the point wrangle vex code (why type if you can copy and paste:) vector anchor = pointattrib(1, "P", 0, 0); int point = addpoint(geoself(), anchor); int prim = addprim(geoself(), "polyline"); int vert01 = addvertex(geoself(), prim, point); int vert02 = addvertex(geoself(), prim, @ptnum);

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