Houdini Procedural City Generator | VFXMDSANIMA

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Complex city generation from curves just in few minutes! I rebuilded my asset which generates city roads, now it works much faster and stable. Many bugs fixed. Asset generates city roads with 2-6 lanes, side streets, parkings, sidewalks with grass and borders, traffic lights with road signs, street lights, advertising boards. Roads can be not just in one plane, with different Y positions. Works for any number of roads intersections, but good results can be achieved for not more than 5 roads intersections. For 3-4 roads works just fine, for any T-cross type or X-cross type. Building asset creates skyscrapers and normal buildings. Generates geometry with correct UVs on all objects, with windows and internal geometry. It's important for creating cool evening and night renders. With different type of main shape, adverticement boards, texts, windows, roofs, ground floor, etc. Watch this video for better representation. Park zones asset creates lanes, borders, and grass hills. Houdini 17.5. Assets are not blackboxed. You can order it here: https://www.turbosquid.com/FullPreview/Index.cfm/ID/1631084 Music by https://www.bensound.com/

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