Hello World! Today's 3D news from VFXMDSANIMA.
Source: Digital Logic VFX
Youtube Description:
Creating a custom rig in Houdini for controlled deformation and crumpling, soft body dynamics. Transferring deformation from low poly mesh to high poly mesh.
Camera and GEO - https://drive.google.com/file/d/0B2ad8y7XoHEKWmFucXhZMFp0T0U/edit?usp=sharing
Houdini final scene - https://drive.google.com/file/d/0B2ad8y7XoHEKLWZXdVo3R3FuN2s/edit?usp=sharing
Nuke final comp - https://drive.google.com/file/d/0B2ad8y7XoHEKUGxTb3A1cUZLYW8/edit?usp=sharing
Houdini RBD and CHOPS project file - https://drive.google.com/file/d/0B2ad8y7XoHEKQXhDVEprdjRldU0/edit?usp=sharing
Houdini plastic deformation project file - https://drive.google.com/file/d/0B2ad8y7XoHEKVUdfMDhlLUhsaTA/edit?usp=sharing
Image sequence - https://drive.google.com/file/d/0B2ad8y7XoHEKaGJDd3dpMFdKSHM/edit?usp=sharing
Contact: dlogicvfx@gmail.com
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