Low poly modeling workflow start to finish In Houdini tutorial | VFXMDSANIMA

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Wanted to make this one video to be one place to go when talking about modeling without subdividing mesh and rounding edges. modeling playlist https://www.youtube.com/playlist?list=PLUBK6gGjWEeoYcLUiKKDyOlxtnZeOdy69 0:00 intro 00:20 getting rid of boolean artifacts 03:30 triangulating our mesh 04:06 autoseam node 05:15 UV flatten 05:55 rounded edge setup 07:51 wrong and right way 09:03 automating tasks 11:44 second model baking 14:31 getting hard edges groups 18:44 step by step baking rounded edge shader 25:17 end result Subscribe to the channel to never miss a tutorial! Visit my gumroad for free downloads https://gumroad.com/viktorsanfimovs

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