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Source: pixeltrain - 3D & VFX Trainings
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Youtube Description:
In this tutorial, you will learn how to generate procedural edge loops on the paper part to place a bottom to the cup. We finish the Paper Cup in a fully procedural way.
These topics are covered:
Keyboard Shortcuts Node Display
Dot Nodes in Houdini FX
Automatically generated groups
Working with the Blast Node
Discussing the Clip Node and the Carve Node
Boolean Node
Boolean Modes
Building a cutter plane
Closing open shapes with PolyCap
Grouping Primitives by Normals
Subdivision Surface
This tutorial series „Houdini Practice Hour“ is meant for newbies in Houdini FX, who want to learn the basic tasks of modeling, uvs, shading, lighting and rendering on a project base in Houdini FX. I will explain you step by step the workflows and tools, so you can follow along and then experiment to deepen your knowledge. Learning means „getting your hands dirty“. This series doesn’t give you the most effective, elegant or the "only right way", it’s concepted to give you a solid learning experience. If you are searching for a complete introduction into the fundamentals of Houdini FX, you can take a look here: https://vimeo.com/ondemand/houdinifxfundamentals
Helge Maus teaches 3D- & VFX Applications for 20 years. His focus lies on VFX, but he also works with many studios and agencies from different visualization areas.
If you have questions or topics, which should be added, please let us know.
If you want to support Helge Maus for publishing more free tutorials you could join his Patreons:
https://www.patreon.com/pixeltrain3d
Or you can download the Project files on Gumroad:
https://gumroad.com/pixeltrain3d
Find more information on pixeltrain.de
YouTube: https://www.youtube.com/pixeltrain3DVFXTrainings
VIMEO: vimeo.com/pixeltrain
LinkedIn: linkedin.com/in/pixeltrain
Artstation: https://www.artstation.com/pixeltrain
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