Houdini Rocket Part 2: Modeling the Fins Procedurally | VFXMDSANIMA

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See Part 1: https://youtu.be/F2fKOwuKwlo Procedural modeling in Houdini Part 2: In this video I model the fin using VEX to control X and Y scale independently. I also use VEX and attributes from the refine node to taper the fin from top to bottom. Finally, I use groups to change the width of the fin, and extrude it to control the subdivision.

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